EA Sports has confirmed that FIFA 15 will not have the equipment of the Brazilian football league. A noticeable loss in a fifa 15 ultimate team coins game that is normally added licenses instead of losing them. Sebastian Enrique, producer of the game, as pointed out in the presentation offered Tenerife title this year would be bad news about the licenses, but also stated that other good reach.
The absence of the carioca league makes the likes of Pato and Ronaldinho may not appear in this year’s fifa 15 coins game, as the domestic competition vying for your country. Obviously, it goes without saying that Brazilian players who militate in foreign leagues or summoned by the Brazilian team itself will be in FIFA 15.
“We want to inform that due to some changes in the regulation of licensing players in national leagues in Brazil, we were unable to reach an agreement with the holders of rights to be included in FIFA 15,” EA said in a statement.
“Despite the sad news for many of our supporters, we have been able to preserve the Brazilian national team in FIFA 15, as well as Brazilian stars playing other leagues around the whole world,” he continues. “We continue to maintain open lines of communication with the holders of the rights in Brazil. Thanks for your understanding.”
FIFA 14 includes in its database 19 Brazilian teams such as Palmeiras, Santos, Sao Paulo and Vasco da Gama. For now, FIFA 15 can not play this league, unless an agreement is reached in the future and is included as a patch.
One of the great games that we are introduced each season is the incombustible saga FIFA, whose game this year we will have to call FIFA 15, by that which we will enter the 2015 football simulator occupies the throne from virtual several seasons could not stop running an event like the Gamescom in Cologne (Germany) which is being held during this week, so it occupies a very prominent place in the logistics apparatus mounted Electronic Arts and EA Sports in the event German.
Much in demand by the gaming community sports simulator, is a redesign in the way you act and the intelligence of the gatekeepers. In previous FIFA, goalkeepers were limited to the first decision you took, making it impossible to switch on the fly. A clear example is the issue of the rebounds. If a front shot on goal and the ball hits a defender, the former FIFA goalkeeper could do nothing if already in animation stretched to where the ball was originally. In this year (thanks to the power of the new consoles) this aspect will be greatly improved, and finally the goalkeeper can make the important ground that both goalkeepers save in real life and in virtual were impossible to perform until now.